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Stefanos Tsogias Stefanos Tsogias Stefanos Tsogias Stefanos Tsogias
  • Images
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1fSpy

fSpy

Jul 18, 2024

Open source still image camera matching Camera matching Camera matching, or camera calibration, is the process of estimating camera parameters from certain features in an image. fSpy computes the approximate focal length, orientation and position of the camera in 3D space based on user defined control points in still images. The computed camera parameters can […]

2Viktoria Solidarnyh (digital artist)

Viktoria Solidarnyh (digital artist)

Mar 3, 2017

Viktoria Solidarnyh is a Ukrainian digital artist that has completely mastered photo manipulation. She combines multiple images together to create mystifying scenes, with each of her images taking on a fairytale-like theme.

3Erik Johansson – Surreal Photography

Erik Johansson – Surreal Photography

Feb 23, 2017

Erik Johansson is a photographer and retoucher from Sweden based in Prague, Czech Republic and Sweden. He is working on both personal and commissioned projects with clients all around the world. Erik doesn’t capture moments, he captures ideas.

4CGtrader

CGtrader

Nov 21, 2016

CGTrader is the largest 3D model marketplace for computer graphics, virtual/augmented reality/ and gaming, backed by a strong professional designer community. On CGTrader, 3D artists, design studios and businesses share and sell their models.

5sIBL

sIBL

Nov 11, 2016

HDR imaging takes photography to a whole new level. It opens the door to unprecedented creative freedom in digital post-processing by capturing everything from the darkest shadows to the brightest highlights.

6Vishopper

Vishopper

Nov 11, 2016

The founders of VIShopper have been active in the world of architectural visualization for almost two decades. So we combined our knowledge and experience of architectural visualization to create a user-friendly one-stop database for different kind of textures and cutouts used in postproduction of architectural renderings.

7Hum

Hum

Nov 8, 2016

Hum was the film we created for our junior year advanced production class in 2015 while attending Chapman’s Dodge College of Film and Media Arts. The film was created over one semester (February 2015 – May 2015) with a budget of $2000. We hope you enjoy the film and are compelled to share it with your friends and family, you are what motivates to continue telling stories.

8Daily Conceptual Illustrations

Daily Conceptual Illustrations

Oct 17, 2016

For over 9 years, graphic designer and digital artist Mike Winkelmann (aka Beeple) has endeavored to create a new digital illustration every single day.

9Free Photoshop brushes

Free Photoshop brushes

Jun 23, 2016

Free Photoshop Brushes & PSDs

10Textures

Textures

Jun 16, 2016

Free library with seamless textures

11VizPeople Free stuff section

VizPeople Free stuff section

Jun 15, 2016

Free stuff for CGI designers from one of the best CGI studios in the world

12CG Textures

CG Textures

May 24, 2016

http://www.textures.com/

13Cutout Trees and staff (free)

Cutout Trees and staff (free)

May 24, 2016

http://www.gobotree.com/ – check the license agreement –

14Arqui9 Learn

Arqui9 Learn

May 23, 2016

http://www.arqui9.com/arqui9-learn-is-launched/

15Network Rendering (Speed Up Your Renders)

Network Rendering (Speed Up Your Renders)

Mar 22, 2016

This quick tutorial explains how to make use of the Autodesk 3dsmax Network Render feature to queue multiple render files.

16Vray Water Caustics

Vray Water Caustics

Mar 22, 2016

Learn how to render caustics with Vray.

17The Third & The Seventh

The Third & The Seventh

Jan 5, 2016

A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects are already-built spaces. Sometimes in an abstract way. Sometimes surreal.

18Wall of Rocks

Wall of Rocks

Nov 4, 2015

Procedural rock generator for production and real time environment

19Zbrush for beginners

Zbrush for beginners

Nov 4, 2015

In this tutorial, we’re trying to give an introduction to ZBrush for beginners, concept artists, illustrators, animators, etc. We’re going through the bare essentials you need to know in order to get started with sculpting, including UI, saving, brushes, dynamesh, subtools and basic sculpting theory.

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  • Stefanos Tsogias
  • stsogias@gmail.com
  • www.stsogias.gr

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